April 9, 2007

Ruining Monopoly

These guys sure know how to have a good time.

In the game Monopoly, owners of land and houses and hotels, though acquiring their possessions by luck, are flattered into believing they are masters of the universe, extracting profits from anyone who passes their way. There is no consumer choice and no consumer sovereignty. This is not a small detail. The entire raison d'etre of the market is missing, and thus the real goal and the guide of all production in a market economy.

I'm all about the ruthlessness and then the occasional fist fight.

Economics and Markets Posted by AlexC at April 9, 2007 1:42 AM

I hadn't really thought about it, but Powell is certainly correct. I liked his description of the cards:

"Community Chest" and "Chance" cards accurately represent other coercive acts of government. One Community Chest card directs the player to "pay school tax of $150" while another assesses a player for street repairs for each building owned. Chance cards may direct a player to "pay poor tax of $15" or simulate building code regulations by forcing a player to "make general repairs on all their property."

Posted by: jk at April 9, 2007 11:11 AM | What do you think? [1]